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[FALL, 2015] ASSIGNMENT
PROGRAM
|
BCA (REVISED FALL 2012)
|
SEMESTER
|
5
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SUBJECT CODE & NAME
|
BCA5020- VISUAL PROGRAMMING
|
CREDITS
|
4
|
BK ID
|
B1872
|
MARKS
|
60
|
Note: Answer all questions. Kindly note
that answers for 10 marks questions should be approximately of 400 words. Each
question is followed by evaluation scheme.
Question. 1. List and explain the list of
data types supported by VB .NET.
Answer:DATATYPE in a programming language describes that what type of data a
variable can hold . When we declare a variable, we have to tell the compiler
about what type of the data the variable can hold or which data type the
variable belongs to.Data types refer to an extensive system used for declaring
variables or functions of different types. The type of a variable determines
how much space it occupies in storage and how the bit pattern stored is interpreted.
Syntax : Dim VariableName as DataType
Question. 2. Explain the For and While loop
statements of VB.NET
Answer:Visual Basic allows a procedure to be repeated many times until a
condition or a set of conditions is fulfilled. This is generally called looping.
Looping is a very useful feature of Visual Basic because it makes repetitive
works easier.
Do Loop
The Do Loop statements have three different
forms, as shown below:
a) Do While condition
Question. 3. Discuss the concept of constructor
and destructor withappropriate example.
Answer:Constructors are special class functions which performs initialization of
every object. The Compiler calls the Constructor whenever an object is created.
Constructorsiitialize values to object members after storage is allocated to
the object.Destructor is a special class function which destroys the object as
soon as the scope of object ends. The destructor is called automatically by the
compiler when the object goes out of scope.
The syntax for
Question. 4.What is attribute? Explain its
properties. Discuss the targets ofattributes.
Answer:In general, an attribute is a property or characteristic. Color, for
example, is an attribute of your hair. In using or programming computers, an
attribute is a changeable property or characteristic of some component of a
program that can be set to different values.
In the Hypertext Markup Language (HTML), an
attribute is a characteristic of a page element, such as a font. An HTML user
can set font attributes, such as size and color, to different values. In some
programming languages, such as PowerBuilder PowerScript, an attribute is a
property of an object or may be considered a container for the property
Question. 5. Briefly explain the following
terms:
a) Exception
Answer:An exception is an event, which occurs during the execution of a program,
that disrupts the normal flow of the program's instructions. When an error
occurs within a method, the method creates an object and hands it off to the
runtime system. The object, called an exception object, contains
b) Try
Answer:Try defines a block of statements that may throw an exception. When a
specific type of exception occurs, a catch block catches the exception. If an
exception is not handled by try/catch blocks, the exception escalates through
the call stack until the exception is caught or an error message is printed by
the compiler.
c) Catch
Answer:"Try" and "catch" are keywords that represent the
handling of exceptions due to data or coding errors during program execution. A
try block is the block of code in which exceptions occur. A catch block catches
and handles try block exceptions.
The try/catch statement is used in many
d) Throw
Answer:All methods use the throw statement to throw an exception. The throw
statement requires a single argument: a throwable object. Throwable objects are
instances of any subclass of the Throwable class. Here's an example of a throw
statement.
throwsomeThrowableObject;
Let's look at the throw statement in context.
The following pop method is taken from a class that implements a common stack
object. The
e) Finally
Answer:The finally block always executes when the try block exits. This ensures
that the finally block is executed even if an unexpected exception occurs. But
finally is useful for more than just exception handling — it allows the
programmer to avoid having cleanup code accidentally bypassed by a return,
continue, or break. Putting cleanup code in a finally block is always a good
practice, even when no exceptions are anticipated.
The try block of the writeList method that
you've been working with here opens a PrintWriter. The program
Question. 6. Describe the various
components that enable the Androidfunction in brief.
Answer:App components are the essential building blocks of an Android app. Each
component is a different point through which the system can enter your app. Not
all components are actual entry points for the user and some depend on each
other, but each one exists as its own entity and plays a specific role—each one
is a unique building block that helps define your app's overall behavior.
Dear students get fully solved
assignments
Send your semester &
Specialization name to our mail id :
“ help.mbaassignments@gmail.com ”
or
Call us at : 08263069601
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